Seoul POPCON by CCXP Webinar



RE:CONNECT

K-Content & Global Fandom 





May 19(Tue), 2026 at 2:00 PM (KST)

Online








K-CONTENT × GLOBAL FANDOM

K-content is no longer just entertainment.
It has evolved into a global industry powered by passionate fandoms.

From K-pop and webtoons to gaming, animation, film, and drama—
IP is expanding faster, fandoms are engaging deeper,
and the rules of success are being redefined.

Yet many companies are still asking the same questions.
How can we reach and truly engage global fans?
How can content evolve into a sustainable IP business?

Re:Connect brings together industry experts
to assess the current state of K-content,
share insights from real-world global expansion cases,
and deliver actionable strategies for connecting content with fandom.

Re:Connect

Discover how to connect your content
with a global fanbase.

Register for Free Webinar
May 19, 2026, 2:00 PM KST  ·  Free Online Webinar
RE:CONNECT PROGRAM

WEBINAR AGENDA

Tuesday, May 19 2026, 14:00  |  Online

AI Interpretation will be available during the webinar
14:00–14:05
5 MIN
OPENING

Opening

14:05–14:25
20 MIN
SESSION / 01

Why K-Content, Why Now

Woojin Cha
Neo Vibe Lab, Seoul

This session explores the background and context behind the global influence of K-content and discusses the strategic vision for the future of K-content.

WOOJIN CHA|Principal, Neo Vibe Lab

  • Executive Producer of the Documentary ‘K-Pop Generation’
  • Member of the Cultural Arts Advisory Committee, under the Minister of Culture, Sports and Tourism
  • Author of <The Business of Selling Perspectives>
  • Corporate Speaker for SM Ent., HYBE, SAMG Ent., and Kakao
14:25–14:30
5 MIN
Q&A

Session 1 - Q&A

14:30–14:50
20 MIN
SESSION / 02

Identifying Fandom Needs — The Infinite Expansion of IP & Video Content

SAEBOM TAK
HYBE

K-POP artist IP grows through a virtuous cycle with its fandom.
In this session, we will share the “Strategic Mechanism” of commercializing fandom needs, focusing on real-world cases from HYBE’s video media content business.

SAEBOM TAK|LEAD, Content Business, HYBE Media Studio

  • Head of HYBE Video Rights, Content Sponsorship, and Theater Operations
  • Co-Executive Producer (BTS Comeback Live: ARIRANG)
  • Former Lead of Channel Branding and Content Marketing (CJ ENM tvN)
  • Former PM of Content Commerce Business (CJ ENM)
14:50–15:00
10 MIN
Q&A

Session 2 - Q&A

15:00–15:15
15 MIN
SESSION / 03

The Global Status and Market Trends of K-Content — CCXP, the World's Largest Pop Culture Festival

Content experiences growth when it connects with a dedicated fandom.
Using CCXP, the world’s largest pop culture festival, as a primary case study, this session explores the unique growth opportunities provided by offline fandom platforms. It will delve into why global corporations are increasingly focusing on K-content and discuss strategic ways to expand global fandoms through offline platforms within Korea.

15:15–15:35
20 MIN
SESSION / 04

Entry Strategies for Global Gaming Companies in Emerging Markets

MINU LEE
KRAFTON

We share the preparation, results, and key takeaways from a global gaming company’s expansion into the rapidly growing Indian market, focusing on the launch of BGMI and new titles.

MINU LEE|Head of IN Publishing Department, KRAFTON

  • Advisory Committee Member of Korea Creative Content Agency 2026-2027
  • Speaker, Content Industry Forum 2025
  • Panelist, Gaming Matters Dubai 2025
  • Speaker, Daegu Content Industry Strategic Forum 2025
  • Speaker, MOLOCON 2024
15:35–15:45
10 MIN
Q&A

Session 4 - Q&A

15:45–16:05
20 MIN
SESSION / 05

Global Expansion Strategy for K-Content : The Evolution of Fandom-Based IP Business

JAY BAE
SAMG Entertainment

“SAMG Ent. transforms IP into a global fandom-driven business model, not just simple content production.”
K-Content is evolving into a fandom-driven industry.
SAMG Ent. introduces its IP strategy, designed for the global market from the initial planning stages, and showcases its growth framework—from Content to Fandom to Revenue—through the success of ‘Catch! Teenieping.’

JAY BAE|Head of Global Business, SAMG Ent.

  • Head of Global Music Business & Partnerships (TikTok/ByteDance)
  • Manager of International Business & Performing Arts Division (CJ Ent.)
  • Business Manager of Smart TV Division at LG Electronics
16:05–16:15
10 MIN
Q&A

Session 5 - Q&A

16:15–16:20
5 MIN
CLOSING

Closing

*Sessions and speakers are subject to change at the organizer's discretion.

Exclusive Perks for Attendees

Join the Re:Connect webinar and unlock special benefits designed to support your next step in global content business expansion.

Seoul POPCON by CCXP
BENEFIT 01

Seoul POPCON 2026 by CCXP
Booth Participation Discount

USD 400(VAT excl.) Discount

Applicable when registered by  Friday, May 29, 2026  after the webinar.
Starbucks
BENEFIT 02

20 winners will be selected
from full-session attendees

Starbucks Gift Card
(KRW 20,000) - Available in Korea Only

Delivered individually after the webinar. Winners announced on our website.

Seoul POPCON by CCXP

Re:Assemble! Global Pop Culture Comes to Seoul!
In 2026, the energy of CCXP — born in Brazil and embraced worldwide — writes its next chapter in Seoul, the heart of K-culture.

Where imagination becomes reality,
join the moment with Seoul POPCON by CCXP.
— and let your content take center stage.

FAQ

Here are answers to the most common questions before registering for the webinar.

Q. Is there a registration fee?

This is a free webinar.

Q. Is the event held online?

This webinar is online only.

Q. When will I receive the access link?

The access link will be sent one hour before the webinar via your registered email and phone number.

Q. Will a recording be available?

A recording will not be provided.

Webinar Entry Verification

Please enter the phone number or email you used for registration.